Amusement Parks and Arcades NAICS 7131
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Industry Summary
The 4,000 amusement parks and arcades in the US offer a variety of rides, games, or other attractions for entertainment purposes. Amusement parks include theme parks, water parks, boardwalks, and piers, which offer a variety of rides, shows, restaurants, and retail shops. Arcade operators include electronic game arcades, family fun centers, indoor play areas, pinball arcades, and video game arcades.
Seasonality and the Weather
The amusement park industry is highly seasonal and subject to uneven cash flow.
Capital Intensity of Development
Amusement park operations are highly capital-intensive, with firms investing millions to develop, upgrade, and expand facilities.
Recent Developments
Jun 29, 2026 - Investment Drives Theme Park Growth
- Disney and Universal continue to set the pace for the US amusement park industry, but sustained investment in new attractions and immersive intellectual property is proving to be the biggest driver of long-term attendance growth. According to Themed Entertainment Association data highlighted by Forbes, Disney's 14 parks attracted 145.2 million visitors in 2024, with Magic Kingdom remaining the world's most visited park at 17.8 million guests. However, Universal has posted faster growth because it started from a smaller attendance base and invested heavily in highly immersive Harry Potter-themed lands, innovative attractions, and new park expansions that attracted both new and repeat visitors. Attendance at Islands of Adventure has climbed 58.9% since 2010, while Universal Studios Florida is up 34.5% since Diagon Alley opened. The findings suggest US park operators that continually invest in compelling intellectual property and new experiences are better positioned to drive long-term visitation and revenue growth.
- Mixed consumer confidence suggests US amusement centers and arcades may continue to benefit from demand for affordable local entertainment, although households remain cautious about discretionary spending. The Conference Board's Consumer Confidence Index slipped 0.7 points to 93.1 in May, with the Present Situation Index declining 3.2 points to 121.2, while the Expectations Index increased 1.0 point to 74.4 but remained below the recession threshold of 80. Separately, the University of Michigan's preliminary June Consumer Sentiment Index rose 9.2% month over month to 48.9, with the Current Economic Conditions Index up 5.7% to 48.4 and the Index of Consumer Expectations climbing 11.8% to 49.3, though overall sentiment was still 19.4% below a year earlier. The mixed indicators suggest consumers may continue seeking lower-cost entertainment options while limiting spending on more expensive leisure activities.
- Six Flags’ agreement to sell seven regional amusement parks for $331 million signals a strategic shift in the US amusement park industry toward portfolio optimization and financial discipline, according to a recent Wall Street Journal report. Sold to ERP Properties, the divested parks collectively drew 4.5 million guests and generated about $260 million in net revenue, indicating meaningful but non-core operations. By selling these assets, Six Flags aims to reduce debt and focus on higher-performing parks, potentially improving profitability and capital efficiency. For the broader industry, this move highlights increasing emphasis on return-driven asset management rather than footprint expansion. Meanwhile, continued operation under new management suggests limited short-term disruption to attendance, but potential changes in pricing, investment, or guest experience could follow. Overall, the transaction reflects a trend toward consolidation and operational focus, which may reshape competitive dynamics across regional amusement markets.
- Six Flags is positioning solar energy as a cost-control and infrastructure strategy with implications for the broader US amusement parks and arcades industry, according to a recent report in Funworld. Since launching its solar initiative in 2014, the operator has become the largest private carport solar supplier in the US. Its installations, beginning with Six Flags Great Adventure (2019), produce enough electricity to offset 80–90% of park energy use, generating millions of dollars in annual savings per park as power costs are projected to rise over the next two years. Projects operate under 20+ year power purchase agreements (PPAs) with $0 upfront investment, freeing capital for park improvements. Additional benefits include shaded parking, security camera integration, and lot repaving often at no cost. With multiple parks online (2019–2025) and more under contract, the model demonstrates how renewable energy can reduce operating volatility and fund reinvestment across the attractions sector.
Industry Revenue
Amusement Parks and Arcades
Industry Structure
Industry size & Structure
The average amusement park establishment employs 277 workers, and generates $43 million annually, while the average arcade establishment employs about 22 workers, and generates $1.9 million annually.
- The amusement park industry includes about 600 firms that employ about 166,000 workers and generate about $25.7 billion annually. The arcade industry includes about 2,800 firms that employ over 61,400 workers and generate $5.3 billion annually.
- The amusement park industry is concentrated; the top 50 companies account for 95% of industry revenue. The arcade industry is more fragmented; the top 50 companies account for 55% of industry revenue.
- Large domestic amusement park operators include Walt Disney Co., United Parks & Resorts (SeaWorld, Busch Gardens), Universal Destinations & Experiences, and Six Flags Entertainment (Six Flags, Cedar Point). Large firms may have operations in foreign countries. The arcade industry consists mainly of independent operators. Dave & Busters is a large firm with arcade operations.
- The most-visited theme parks in the US include the Magic Kingdom at Walt Disney World, Disneyland, EPCOT, Disney’s Hollywood Studios, Disney’s Animal Kingdom, and Universal Studios.
Industry Forecast
Industry Forecast
Amusement Parks and Arcades Industry Growth
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